As mentioned, will be possible with CC Pipeline. Custom conforming clothing is only possible for CC characters. Hi Alon Your English is more than good enough so no worries I'll keep it short and simple. ![]() if anybody can help me out here, it will be great! Thanks ahead and sorry about my bad English. FBX file, am I right? What am I doing wrong? can you please help me import the FBX to work in Blender so I will be able to model the cloth and also EXPORT it back to 3DXchange? Once I'll get it to 3DXchange it will be easier to follow. BUT! If I'm correct I can't use the armature (bones) so. so this is where I stop: (I can't wait to continue to the next step) BTW - OBJ Works but. FBX file 3 - Once I import the FBX in Blender I get a total mess. This is what I've done so far: 1 - In Character Creator: I used the basic female, exported to. I ran into Export / Import confusions in my brain. ![]() based on the step-by-step guide HERE for setting the cloth physics inside 3DXchange I would like to try it by myself but before I'll get that far. Hello All, I'm trying to to take a simple character from Character Creator, import it to Blender, model simple cloth and take it back to iClone.
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